[{"data":1,"prerenderedAt":38},["ShallowReactive",2],{"home-pages_en":3},{"id":4,"title":5,"about":6,"accessibility":15,"contact":15,"extension":16,"hero":15,"intro":15,"meta":17,"seo":18,"stem":20,"steps":15,"tools":15,"values":21,"__hash__":37},"pages_en\u002Fen\u002Fpages\u002Fhome.yml","Home",{"title":7,"paragraphs":8,"outro":12},"Designing for the person on the other side of the screen",[9,10,11],"I come from \u003Ci>the humanities\u003C\u002Fi>: years spent reading, translating and taking texts apart, before turning to \u003Ci>web development\u003C\u002Fi> and \u003Ci>design\u003C\u002Fi>.","The change of trade wasn't really one: in both cases, the job is to \u003Ci>understand what someone is trying to say\u003C\u002Fi>, and give it a clear shape.","Video games came next, self-taught, as \u003Ci>the place where everything meets\u003C\u002Fi>: writing, image, code.",{"lead":13,"text":14},"Between two projects, you'll find me around art or craft:","anything shaped with care.",null,"yml",{},{"description":19},"Clémence Tafforeau — UI\u002FUX designer and developer (Studio Ergane), video game creator (Alter Narrative).","en\u002Fpages\u002Fhome",{"title":22,"processLabel":23,"items":24},"What lies at the heart of my work","How I work",[25,29,33],{"key":26,"title":27,"text":28},"creativity","Creativity","Every project deserves its own answer, tailored to fit.",{"key":30,"title":31,"text":32},"accessibility","Accessibility","I design for everyone. A website or a game that leaves out part of its audience isn't finished.",{"key":34,"title":35,"text":36},"empathy","Empathy","Designing starts with putting yourself in someone else's place and seeing through their eyes.","KPgOKmnEY3FIW7TJJ2dWcRhohJCeQh-QFJB6X23ZG5M",1790606057304]